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3029 articles.

FCP X: Better Transitions Using Compound Clips

An illustrated tutorial on how to use compound clips to create more effective transitions in FCP X; along with links to other compound clip articles.

Premiere Pro CC: Understand Project Manager

It hasn’t drawn the attention of the new Morph Cut, or the new Lumetri Looks, but the recent addition of project consolidation and transcoding to Premiere Pro CC is a big deal. This is because it simplifies our ability to …

FCP X: Remove Harsh “S” Sounds

An illustrated tutorial explaining how to use the DeEsser effect in Final Cut Pro X to remove harsh sibilance, or hissing “S” sounds, from an audio clip.

Production Design: Create Set Elements [video]

A discussion on the creative process of building set elements and set design with Art Director Jeff Rack, along with examples of his work.

Production Design: Designing a Set [video]

A discussion with Art Director, Jeff Rack, on the creative process of how he designs a set, along with examples of his work.

FCP X: Export Stills with Alpha Channel

An illustrated, detailed tutorial on how to export a still frame from Final Cut Pro X and retain transparency (alpha channel) information during the export.

Photoshop and FCP X: Create a Pointing Arrow

A detailed, illustrated article showing how to create a custom shape in Photoshop then import and animate it in Final Cut Pro X.

Larry Jordan’s Articles for July, 2015

A list of articles – and links – written by Larry Jordan during July, 2015, for those folks who were on vacation and missed his weekly newsletters.

Photoshop: Prep a Still Image for Video

An illustrated, step-by-step tutorial on how to prepare digital images for video editing in either Premiere Pro CC or Final Cut Pro X.

FCP X: Create an Old-Time, Sepia Effect

An illustrated step-by-step tutorial on how to take a video clip or still image and make it look older. MUCH older, using the Sepia effect and others in Final Cut Pro X.

Casting: What Directors Need to Know [video]

In this short video excerpt, casting director LJ Stevens talks with Larry Jordan about what producers and directors need to know to run and successfully cast at a casting session.

Casting: What Actors Need to Know [video]

In this short video excerpt, casting director LJ Stevens talks with Larry Jordan about what actors need to know to be successfully cast at a casting session.

FCP X: How to Import a Portion of a Clip

An illustrated explanation of why you can’t import portions of a clip into Final Cut Pro X, along with examples of what you can and what you can’t.

Motion 5: Move Cameras in 3D [video]

In this short video excerpt, Larry Jordan illustrates the differences and benefits when moving cameras using Throw or Dolly in Motion 5.

Motion 5: Animate Lights in 3D [video]

In this short video excerpt, Larry Jordan illustrates how to animate custom lights and position them in 3D space using Motion 5.

Storage in Media 2015 Survey Results

A summary of the 2015 Storage in Media Survey Results conducted by Coughlin & Associates. Storage is essential to all digital media and this survey provides a snapshot of how it is being used across our industry today. (Included detailed PDF.)

FCP X: Finding Files Shared to YouTube or Vimeo

An explanation of where Final Cut Pro X stores files that are uploaded directly to YouTube or Vimeo; along with a caution to let Final Cut process these files itself, rather than try to move them manually.

Product Review: SUGARfx ‘Swoosh’

Swoosh, from SUGARfx, provides a fascinating array of eye-catching visual effects that can be used stand-alone or in combination with text or other visual elements to bring life and energy to your next Final Cut Pro X project.

Product Review: Luca Visual FX ‘Spectrum’

Spectrum, from Luca Visual FX, provides endlessly fascinating visual backgrounds and transitions for Final Cut Pro X, as Larry Jordan writes in this article.

Motion 5: Create a Depth-of-Field Look for a Camera [video]

In this short video tutorial, host, Larry Jordan, illustrates how to create the illusion of depth-of-field using a camera in Motion 5.2.x, then how to adjust the focal plane to create a "rack-focus" effect.