I was surprised to discover I haven’t written about this technique – I use it in almost every project I edit. Built into Final Cut Pro is a really fast, REALLY easy way to find keyboard shortcuts or menu items — if you know where to look. In this article, I’ll show you where.
File journaling is new in OS 10.3. This article explains what it is and what video editors need to know about it to optimize their systems.
Here are a series of tips, gleaned from lots and lots of painful experience, that can help you find and land a great post-production job.
Apple has announced their new iPad, though as of this writing it has not yet shipped. What is the iPad good for? Should video professionals pay attention? In this article, I share some of my thoughts on where the iPad fits in.
Interlacing, deinterlacing, progressive — three very confusing terms to many people. This article explains what they are, when you use them, what to do when you see them, and why you should care — not, in many case, not care at all.
The more I work with Soundtrack Pro 2, the more I like it. Recently, I spoke with Apple about STP and learn some quick facts I wanted to share with you here, including what gear you need to hear surround sound.
Money was tight, so “they” decided to shoot the project using both SD and HD cameras. Now, your stuck editing them. HOW??? In this article, we explains a variety of ways you can intercut between SD and HD material, and how to avoid problems with poorly converted video.
Not everyone needs HD. However, HD can make reframing a lot easier — especially when it is integrated into an SD timeline. This article provides an example of how this is done.
What’s the best way to get the highest quality video images during export? DV, especially, looks particularly poor when you view it in QuickTime. This article explains what’s going on and what you need to know to make your exported video look as good as it possibly can.
Final Cut Pro allows you to import text into a text clip, which allows you to write your text in one place, then display it in Final Cut. The problem is, that importing doesn’t always work properly. This article describes the problem and provides a solution.
Adding subtitles is something DVD Studio Pro is very good at. But sometimes, importing a subtitle file doesn’t work. This explains why and how to fix it.
One of the most complex steps in video editing is getting your computer-based images to look good in video. This article explains how video images are different from computer images and what you need to do to make them look great.
Here are some design tips to help your text and images look good in video.
Recently, Apple announced a new video format – iFrame – and Sanyo announced new cameras that support that format. This article looks at this announcement and speculates on what this means for the video professional. (Note: Currently, Final Cut Pro does not support iFrame files.)
Here is a very slick technique to find audio in your sequence that’s distorting. It won’t fix it — but it will find it; and much, much faster than real-time.
If you’d rather use Preview as your default Final Cut Help Viewer, this article tells you where to find your help files and how to change them.
Larry fields a question related to transferring HDV footage and traces the problem back to the process of compressing the video. A walk-through of changing the output settings in the Geometry tab provides a detailed guide to preventing this problem from reoccurring.
By definition, all DVDs are only standard-def (SD). If you need high-def, you need to create Blu-ray Discs, which are not the same thing. But what if you want to take HD material and put it on a DVD? You need to convert it. And this article, describes how.
HDV uses rectangular pixels to represent its image. Each pixel is short and fat, which means it only needs 1440 pixels to represent an entire line of HD video. However, the computer (and some other video formats) use square pixels to represent the image. So, when you export from HDV to a QuickTime movie, Final Cut converts the pixels from rectangles to squares.