Larry Jordan and Martin Greenwood discuss YoYotta’s evolution beyond its initial phase of archiving media to LTO tape. Their software now supports indexing and finding media, backups and archives, as well as LTO tape.
Larry Jordan and Jeffrey Weiss discuss Valiant Eagle Enterprises’ up-coming acquisition of sound stages from Occidental Studios in Los Angeles. Jeffrey also describes his plans for the studio, its technology, and his target market.
Larry Jordan and Craig Hering discuss how Suite Studios is able to create cloud-based media collaboration software that provides both fast performance and high security world-wide.
Larry Jordan and Derek Barrilleaux discuss how Projective’s key insight is protecting and organizing media by project, why this is important, and who their cloud-based Strawberry software is designed for.
Larry Jordan and Gary Rosen discuss Pliant’s focus on wireless intercom systems, where they are used, the challenges in building them and a look at their latest features.
Larry Jordan and Trevor Morgan discuss Open Drives’ transition into a software-only company, the need for faster network-attached storage, and the increasing trend of data “repatriation.”
Larry Jordan and Patrick Holroyd discuss their brand-new camera app for iPhone. Expanding well beyond the native Camera app, MAVIS provides camera-to-cloud directly from the iPhone, access to pro features, including 25 fps video, and a totally new interface.
Larry Jordan and Dan Maloney discuss how, in the beginning, Matrox Video meant media. Now, they are into providing media converters and connections for broadcast, IP, military, government, space — anywhere pixels need to be moved, Matrox is moving them.
In this conversation, Larry Jordan and Conner Stirling discuss how MASV has only one mission: To provide faster, more reliable, and more flexible file transfers for media. What you may not know is how much is under the hood.
Larry Jordan and Saj Jamal discuss IMAX’s long tradition of high-quality cinema experiences. New this year, IMAX announced it is branching into presenting live sports. Saj discusses their work with the NBA and how media creators can contribute.
In this conversation, Larry Jordan and Martin Vorley discuss Farmerswife’s two key production software tools: Cirkus, task-based scheduling and production management, and FarmersWife, with facility and crew scheduling, financial tracking, and reports.
Larry Jordan and Ashay Javadekar discuss Eagle Studio’s new production slate technology which automatically embeds critical media metadata into video and audio files and read automatically by NLEs.
In this conversation, Larry Jordan and Joe Ross discuss the virtual production facilities at Door G, in East Providence, RI, the gear they have, their LED volume, and how their crew can enable your next production.
Larry Jordan and Linda Tadic discuss archiving creative projects and media for the long-term, how Digital Bedrock verifies all files, creates multiple backups, checks them annually for file integrity, and tracks them for potential obsolescence.
Larry Jordan and Matthieu Kopp discuss Peakto, a Mac-based media asset manager, that integrates AI and extended search with popular NLEs to track your media wherever it is stored. “Our goal,” says Mattieu, “was to emulate Kyno.”
Larry Jordan and Jenn Liang-Chaboud discuss how to pick the right microphone for your project, how to choose between wireless and wired mics, and Shure’s latest announcements at the show.
Larry Jordan and Greg LaPorte discuss Sonnet Technologies’ support for Thunderbolt 5, why this new protocol matters, the importance of Thunderbolt’s support for PCIE-4 and new hardware Sonnet introduced at the show.
Larry Jordan and Roy Folkman discuss how CineSys’ expertise in custom system design and workflow integration can help media organizations improve their facilities or workflow.
In this conversation, Larry Jordan and Peter Bruggink discuss MediaAnywhere’s new technology that tracks and streams cloud-based video clips without proxies, while file renaming without breaking links in Premiere Pro.
Larry Jordan and Elisabetta Cartoni discuss how Cartoni is developing tripod heads capable of tracking 4 million positioning points, then feeding to a motion tracking system or Unreal Engine for a video wall.