[Updated Sept. 21 with a few extra details and the link to the free trial.]
[Updated with a link for the QuickTime update.]
[Updated with more information on Roles, and clarification on Davinci and AutoDesk.]
[Updated with clarification on XSAN.]
About two hours after Apple updated Final Cut Pro X to version 10.0.1, earlier today, I was in a meeting with key Apple product marketing folks to discuss the new features. Let me share with you what I learned.
UPDATE ACCESS
Unlike past versions of Final Cut, upgrades are only available through the App Store. In fact, if you look closely at the App Store icon in the Dock, you’ll see a small badge appear, indicating that an upgrade is available for FCP; or any other application that you purchased through the App Store.
(By the way, a benefit to upgrading to Lion is that upgrades only download the differences between the old and new software versions, which significantly reduce the download time. I’m still on Snow Leopard, so my download is, um, continuing. Some people are reporting problems with the update. I downloaded mine with no difficulty, however, if you have troubles wait a day and try again. Otherwise, the workaround is to remove FCP X from the Applications folder, then redownload from the App Store. Or contact Apple Support.)
FREE TRIAL
Also, for the first time that I can recall, Apple is offering a free 30-day trial for Final Cut. The 30-day period starts when you launch the program, so you can download today, yet not work with it till the weekend without costing yourself time on the demo.
Here’s the link: http://www.apple.com/finalcutpro/trial/
Apple also updated QuickTime with new codecs. Get more information here:
http://support.apple.com/kb/DL1396
APPLE’S KEY POINTS
As our meeting began, I asked what were the key points Apple wanted to convey with this upgrade. The answers were instantaneous:
1. Apple is committed to the professional user.
2. Apple is listening to user feedback and adding major new features far faster than they could do in the past.
I remarked that a release labeled: “10.0.1” was hardly a new feature release. At which point, our discussion began.
VERSION NUMBERING
The new version is numbered 10.0.1 – which, given the past numbering system Final Cut used, implies this is only a minor bug-fix.
However, Apple has moved FCP X to the same numbering system that OS X uses. Using that example, the current version of OS X is 10.7.1, which we commonly call “7.1”. Using the same convention, the upgrade moved FCP X to version 0.1. In other words, Apple views this as a significant product enhancement.
HIGHLIGHTS
You've probably read the highlights on Apple's webpage (by the way, Apple also refreshed the FCP webpage with this update): http://www.apple.com/finalcutpro/software-update.html
* Media Stems Export
* XML Import and Export
* XSAN network support
* Customized timecode by project
…and others. Let me go into detail.
XSAN (NETWORK) SUPPORT
XSAN is bundled with Lion (a small fact that I forgot). However, these network features should work with any network file server provided the data transfer rate is fast enough from the server to the local computer to support media file transfers, and the server supports user permissions and record-locking, which OS X Server does.
Shared media on a server has always been supported by FCP X. However, Project and Event folders needed to be stored locally.
Now, media, Projects, and Events can all be stored on a server. Media can be accessed by multiple users at the same time, however Project and Event folders can only be accessed by one person at a time. In other words, multiple editors can now access the same project, however only one editor can be in the Project at the same time. FCP X provides a simple menu choice allowing editors to move Events and Projects into, or out of, the app as necessary.
(As a network bandwidth thought, render files are stored in the Project folder. You might want to consider putting Events on the Server and storing Projects locally to minimize network traffic. Just a thought…)
XML IMPORT AND EXPORT
The core of Final Cut Pro is metadata and XML is the language of interchange of this metadata from one application to another. From XML we can get EDLs, OMFs, and all the other acronyms that we need. However, the first step is XML. The new version supports both XML import and export. While this feature will be used primarily by developers, the benefits of this feature will be used by all of us.
At our meeting, I was shown an XML export of an FCP X project directly into a pre-release version of Blackmagic Design’s DaVinci Lite! This replicates the ability to send a project to Color, with fewer restrictions and faster export. The Apple representatives told me that all the DaVinci Resolve line would support XML transfers from FCP X. (This is a correction, as I earlier wrote that this would be supported by the entire Davinci family.)
This is great news for anyone looking to do serious color grading of their FCP projects.
Another use of XML involved CatDV. Again, Apple showed a collection of media stored and cataloged in CatDV, a great media asset manager for the Mac. We built a short rough-cut, using clips stored in CatDV then, with a single AppleEvent keyboard shortcut which activated an Apple Event — Shift+Command+X — the entire rough cut was sent to FCP X, along with all the media and project data. The whole XML transfer process took about two seconds from pressing the button to seeing the new Event with media and the Project opened in the Timeline. This was very impressive.
Two other programs that use XML transfer were mentioned:
AutoDesk Smoke. Apple demoed an FCP X export to Autodesk Smoke. UPDATE: However, Apple told me that they are working with Autodesk and collaborating to support XML based workflows for FCP X. It is not supported just yet.
Atomos, I was told, is also launching an export utility for their file-based digital recorders that transfers ProRes files and metadata directly into FCP X. In fact, more than 20 companies are in the process of announcing new utilities or programs to work with the new version. (As we realized at the launch, XML import and export is the critical first step to unlocking the flow of third-party applications.)
AUDIO ROLES AND MEDIA STEMS
We spent a long time talking about Roles and Media Stems. Roles are a new metadata category that allow you to assign “roles” to clips. The most obvious is tagging audio for export to mixing, but the benefits are deeper than that.
FCP X is trackless. This means that the “age-old” method of putting the same audio in the same track so that you can mix all your dialog separately from your effects won’t work.
Instead, we assign Roles, which is a special metadata tag similar to a keyword. Some Roles are assigned on import. FCP looks at the file and attempts to determine if it is dialog, effects, or music. (If it guesses right, you save time. If it guesses wrong, you can easily change it.) You can create an unlimited number of new Roles.
Roles can apply to video, titles, or audio. There are three default audio Roles: Dialog, Effects, and Music. All have keyboard shortcuts and you can add as many as you want. You can even add “subroles” — roles related to other roles.
You can also apply Roles to titles – say to flag all English titles or Spanish titles.
When you export, you can export all audio that is flagged with a specific Role. You can export just music clips, or dialog, or effects.
But, Roles can be a real benefit in the Project, separate from exporting. You can solo all clips that belong to a specific role. For example, you can just listen to all dialog clips.
You can highlight all clips that belong to a specific Role – for instance, display all sound effects clips.
You can make invisible all clips in any combination of Roles. This is the equivalent of turning off the green Visibility light at the left side of the FCP 7 Timeline. This is VERY cool, because now, you can hide or reveal any combination of clips that all have the same Role assigned to it.
When it comes to exporting audio, using Roles we can export all our different audio stems, for example dialog, in a single pass. Or, for multiple-language video, Roles makes exporting video in different languages simple. Turn on all the English titles and export. Then, turn on all the Spanish titles and export again. I can see all kinds of ways to use Roles in editing.
UPDATE: For moving projects to ProTools, use Automatic Duck. According to Apple, the stems are really for delivery of final mixes either as a digital delivery or output to tape using a third party app like the upcoming Media Express or VTRxchange. The Roles info is in the XML so a third party could use the metadata for a wide range of workflows.
Apple took Roles far further than simply flagging clips for export into something that can help make sense of a complex timeline.
EXPORTING
Apple added an entirely new export option to allow exporting Roles. In fact, the process of exporting a QuickTime movie is now faster – if you are working with optimized media FCP just does a simple file copy of the ProRes in the Project to the ProRes of the export. Also, you can export a master QuickTime file and have it automatically loaded into Compressor, while still retaining the master file.
Then, both Blackmagic Design and AJA have announced products that will take the exported file and output it to tape.
OTHER NEW FEATURES
We can now change the starting timecode in a Project. Timecode is set in Project Properties.
We can now add transitions to connected clips with a single keystroke. What this does is both add the transition and converts the connected clip into a connected storyline. (We still can’t add an audio transition to audio in the Primary Storyline without detaching clips, however.)
A new Theme — Tribute — was added.
If you have Lion, FCP X now supports editing in full-screen mode. However, there are no other Lion-specific features in FCP X, so if you are still running OS X 10.6, you aren’t missing anything else in Final Cut.
Exports are now GPU accelerated. In the initial version, exports ran in the background, and they took advantage of multiple CPUs, but they didn’t take advantage of the graphics card. Now, exports are significantly faster. However, in order to take advantage of GPU acceleration, you need to export in the foreground, because the GPU is shared for both exports and real-time playback of Timeline effects.
(An interesting sidenote: Given the technical specs of the H.264 codec, exporting directly to H.264 will be MUCH faster if you use single-pass than multiple-pass. Apple suggested using single-pass unless you can see a difference in image quality, at which point compress as multi-pass.)
Apple released a camera import SDK so that camera manufacturers can provide support for their latest cameras without waiting for Apple to update the software. What this means to us is that we should see cameras launch with support for FCP X built-in.
THINGS STILL MISSING
For the first time ever, outside a Steve Jobs speech, Apple announced products that are coming, but more than 30-days away. Apple publicly stated that both multicam editing and output to broadcast monitors will arrive “early in 2012.”
I tried to pin them down to a more specific date; no success.
Apple said they also fixed a number of bugs, but I didn’t have time to find out what some of them were.
There are still some significant missing features which are not addressed in this upgrade or their announcement: Retaining In and Out points for clips in the Event Browser is undergoing a debate in Apple. So is the ability to read source timecode for clips in the Timeline. Drop shadows for elements other than text and a few generators requires creating a custom Motion template. The ability to apply an effect to a group of clips, then modify that effect — think audio mixing — is still severely limited. There is no out-of-sync indicator for detached audio clips that have shifted in the Timeline. There is no way to set the default project audio to stereo.
Apple stresses that there is far more development planned for the program.
But this update is significant for several reasons:
1. The speed with which Apple was able to get it released.
2. The fact that most of these features are of interest to pro editors; an iMovie editor is not going to care about audio stems
3. The flexibility Roles provide as part of the editing process is really amazing.
If you currently own FCP X, I recommend you get the update as time permits.
Let me know what you think.
Larry
P.S. If you have purchased my Final Cut Pro X training, I will be providing a FREE upgrade later this month highlighting how to use the new features. (This update applies to all new purchases as well.) We’ll send you an email notice when our update is available. Learn more about my FCP X training here: www.larryjordan.biz/fcpx
91 Responses to Full Details: Apple Updates Final Cut Pro X
← Older Comments Newer Comments →As I think Steve Martin said in a video blog recently, it’s basically the inverse of paste attributes now. In FCP7, you have to manually select which ones you want to paste BEFORE the copy. In FCPX, you delete the ones you don’t want AFTER the copy.
Hey Larry,
The workaround I’ve been using for pasting attributes is this: it’s kinda the reverse of FCP7…
Uncheck the all the attributes on the clip that you do not want to copy over. Then copy the clip. It will only paste those that are turned on. Then you just have to recheck the boxes on the original clip.
Very cool tip!
Thanks,
Larry
Larry, regarding the new camera import APIs, do you know if these will let camera makers enable support for all their format’s metadata? I hope so. I’m so sick of FCP ignoring a lot of the metadata that I might bake into P2 or XDCAM footage.
Apple has never made that a priority, but hopefully camera makers can handle the work themselves now.
Here’s my assessment of FCX.1:
It’s unfinished and late-to-the-party. The demo for FCX dot 1 won’t run on my GPU, but PP CS 5.5 handles 3 layers of 720p60 effortlessly, imports and exports to/from Final Cut and all of the other studio components without any issues, and none of the features I need are on a to-do-list in Cupertino.
The game isn’t ‘over’ yet, but I’d say it’s late in the first half and the quarterback just got his bell rung pretty hard. He’s staggering around the sidelines and the prognosis is not good!
I just started to use FCPX and I do like it. I’ve done a couple of features films in FCPro before. I’m running it on an imac with i7 process and 16G of ram with Lion. There is abit of training but that fine. At the end of the day it is only going to get better. The people who complain about it… you do not have to use it. And Apple have said “have ago for 30 days free.” By the way Larry I enjoy your tips and video’s. Good website team is fcp.co . Thanks Larry.
Regards,
Edward, New Zealand.
Thank you Larry. For all that information, for keeping the conversation open and communicating with Apple and for keeping me posted, I got an email about your blog and now I feel up to date. Nobody else sent me an email about the new update…Apple surely didn’t.
I agree with Jeff Orig to some extent in that I see many ways in which Final Cut X is powerful and game changing and many times when I feel frustrated because something doesn’t work the way I’m accustomed to in FCP 7 it’s my own ignorance to this new and different program. When I have a problem I do my research online and most of the time I find a solution. The forums at Creative Cow are full of great answers and helpful people. I, of course submit my feedback to Apple, but I have little faith in that.
One of the most tragic things with this whole change isn’t so much that Final Cut X is different, it’s that all of the old suite is going to disappear! I have spent ten years editing with Final Cut as we knew it. I had version 1. I have enlisted in courses and spent lots of money to become a Final Cut Studio Master and now…puff, all gone. I sure am glad that I didn’t enroll in more courses when version 7 came out and re-certify. What a waste of money that would’ve been! Soundtrack Pro…GONE! DVD Studio Pro…GONE! Color…Gone! Just like that. Apple happily took my money when I bought 5 licenses in April of 2010 for FCP 7, knowing full well that they were working on the new Final Cut with its new price scheme! I just got screwed and so did a lot of other people. I’m happy the new Final is inexpensive, I just wish Apple would give me my money back for those licenses. What’s going to happen with certifications? What’s the point anymore?
Sorry, I’m on a rant.
On a technical note, I’ve seen how easy it is to create a “basic + style attribute” for text, but how do you remove or alter one that you’ve created? There was no mention in the manual.
Just to sum up. My opinion is that Apple could care less what we think, what Adobe and Avid do and what the industry needs or wants. Apple just cares about money. Just think about NAB, Apple has been gone for a while now (except for the FCP X sneak peek), haven’t any of you wondered why? Why would a company that cares about its clients miss an opportunity like that to meet all of them and talk to all of them? My opinion, misplaced focus. I really am on a rant, but I have had my encounters with Apple employees and they really could give a hoot about the trainers, the schools, the editors, the retailers, the people. What do they care about? The margins.
Larry you had mentioned than under Xsan (Network) Support above, that Shared Network storage was a possibility however I am not able to see any of my Network drives in FCPX 10.0.1. I’ve heard that FCPX is seeing other SANs other than XSAN but not so with Ethernet Storage.
Devin:
This is what I was told – however, I am currently at DV Expo and unable to verify this. If anyone else has an opinion, I would love to hear it.
larry
No tracks, No Tabs, No Events=Projects, No Projects=sequences, No reconect media, No Multicam, No Monitor output broadcast…… NO FCP X.
@Nivardo
Love your comment!!!
@Michael
Love your comments!!!
@ Jeff Orig
You stated “I believe FCP7 is better than CS5.5 in all other aspects” Can you explain further? Couple of examples:
If I drop footage from my AVCHD camera on to both….oh yeah, have to transcode to ProRes in FCP7 first.
If, in both apps, I drop several effects on a clip, scale it, etc, then hit “play’…oh yeah, have to render it first in FCP7. To me, these two apps, FCP7 and PR5.5. do not compare. I’m not starting an argument, I just don’t understand your statement. I do believe in “to each their own” so again, no argument.
I do hope FCPX steps up to at least what FCP7 is (was) someday. I’m not a hater, I just don’t get it. I’m more of a “Suite” guy where several apps by the same company work so well together. I was a serious FCS (3) fanatic. My love, at this point, is shifting to Production Premium CS5.5 Suite.
I can’t speak to the Avid folks, I’ve never used it. No like or dislike.
Thanks,
JSW
So, will Roles need to be individually assigned to each clip if FCPX guesses it wrong? (which it almost certainly will at some point — no automated process of that nature is perfect) That’s a real killer if that’s true, especially for larger projects with a lot of different audio tracks (roles) and clips, and multiple editors. It still seems in my humble opinion like tracks would work much better and be less convoluted than this new workaround.
Still, I am glad that Apple is, at the very least, addressing the concerns that video professionals have about this product.
Owen:
FCP X allows you to select a single clip, or a group of clips, to assign or remove Roles. And, there are keyboard shortcuts for all the default Role settings.
Larry