Full Details: Apple Updates Final Cut Pro X

[Updated Sept. 21 with a few extra details and the link to the free trial.]
[Updated with a link for the QuickTime update.]
[Updated with more information on Roles, and clarification on Davinci and AutoDesk.]
[Updated with clarification on XSAN.]

About two hours after Apple updated Final Cut Pro X to version 10.0.1, earlier today, I was in a meeting with key Apple product marketing folks to discuss the new features. Let me share with you what I learned.

UPDATE ACCESS
Unlike past versions of Final Cut, upgrades are only available through the App Store. In fact, if you look closely at the App Store icon in the Dock, you’ll see a small badge appear, indicating that an upgrade is available for FCP; or any other application that you purchased through the App Store.

(By the way, a benefit to upgrading to Lion is that upgrades only download the differences between the old and new software versions, which significantly reduce the download time. I’m still on Snow Leopard, so my download is, um, continuing. Some people are reporting problems with the update. I downloaded mine with no difficulty, however, if you have troubles wait a day and try again. Otherwise, the workaround is to remove FCP X from the Applications folder, then redownload from the App Store. Or contact Apple Support.)

FREE TRIAL
Also, for the first time that I can recall, Apple is offering a free 30-day trial for Final Cut. The 30-day period starts when you launch the program, so you can download today, yet not work with it till the weekend without costing yourself time on the demo.

Here’s the link: http://www.apple.com/finalcutpro/trial/

Apple also updated QuickTime with new codecs. Get more information here:
http://support.apple.com/kb/DL1396

APPLE’S KEY POINTS
As our meeting began, I asked what were the key points Apple wanted to convey with this upgrade. The answers were instantaneous:

1. Apple is committed to the professional user.
2. Apple is listening to user feedback and adding major new features far faster than they could do in the past.

I remarked that a release labeled: “10.0.1” was hardly a new feature release. At which point, our discussion began.

VERSION NUMBERING
The new version is numbered 10.0.1 – which, given the past numbering system Final Cut used, implies this is only a minor bug-fix.

However, Apple has moved FCP X to the same numbering system that OS X uses. Using that example, the current version of OS X is 10.7.1, which we commonly call “7.1”. Using the same convention, the upgrade moved FCP X to version 0.1. In other words, Apple views this as a significant product enhancement.

HIGHLIGHTS

You've probably read the highlights on Apple's webpage (by the way, Apple also refreshed the FCP webpage with this update): http://www.apple.com/finalcutpro/software-update.html

* Media Stems Export
* XML Import and Export
* XSAN network support
* Customized timecode by project

…and others. Let me go into detail.

XSAN (NETWORK) SUPPORT

XSAN is bundled with Lion (a small fact that I forgot). However, these network features should work with any network file server provided the data transfer rate is fast enough from the server to the local computer to support media file transfers, and the server supports user permissions and record-locking, which OS X Server does.

Shared media on a server has always been supported by FCP X. However, Project and Event folders needed to be stored locally.

Now, media, Projects, and Events can all be stored on a server. Media can be accessed by multiple users at the same time, however Project and Event folders can only be accessed by one person at a time. In other words, multiple editors can now access the same project, however only one editor can be in the Project at the same time. FCP X provides a simple menu choice allowing editors to move Events and Projects into, or out of, the app as necessary.

(As a network bandwidth thought, render files are stored in the Project folder. You might want to consider putting Events on the Server and storing Projects locally to minimize network traffic. Just a thought…)

XML IMPORT AND EXPORT

The core of Final Cut Pro is metadata and XML is the language of interchange of this metadata from one application to another. From XML we can get EDLs, OMFs, and all the other acronyms that we need. However, the first step is XML. The new version supports both XML import and export. While this feature will be used primarily by developers, the benefits of this feature will be used by all of us.

At our meeting, I was shown an XML export of an FCP X project directly into a pre-release version of Blackmagic Design’s DaVinci Lite! This replicates the ability to send a project to Color, with fewer restrictions and faster export. The Apple representatives told me that all the DaVinci Resolve line would support XML transfers from FCP X. (This is a correction, as I earlier wrote that this would be supported by the entire Davinci family.)

This is great news for anyone looking to do serious color grading of their FCP projects.

Another use of XML involved CatDV. Again, Apple showed a collection of media stored and cataloged in CatDV, a great media asset manager for the Mac. We built a short rough-cut, using clips stored in CatDV then, with a single AppleEvent keyboard shortcut which activated an Apple Event — Shift+Command+X — the entire rough cut was sent to FCP X, along with all the media and project data. The whole XML transfer process took about two seconds from pressing the button to seeing the new Event with media and the Project opened in the Timeline. This was very impressive.

Two other programs that use XML transfer were mentioned:

AutoDesk Smoke. Apple demoed an FCP X export to Autodesk Smoke. UPDATE: However, Apple told me that they are working with Autodesk and collaborating to support XML based workflows for FCP X. It is not supported just yet.

Atomos, I was told, is also launching an export utility for their file-based digital recorders that transfers ProRes files and metadata directly into FCP X. In fact, more than 20 companies are in the process of announcing new utilities or programs to work with the new version. (As we realized at the launch, XML import and export is the critical first step to unlocking the flow of third-party applications.)

AUDIO ROLES AND MEDIA STEMS

We spent a long time talking about Roles and Media Stems. Roles are a new metadata category that allow you to assign “roles” to clips. The most obvious is tagging audio for export to mixing, but the benefits are deeper than that.

FCP X is trackless. This means that the “age-old” method of putting the same audio in the same track so that you can mix all your dialog separately from your effects won’t work.

Instead, we assign Roles, which is a special metadata tag similar to a keyword. Some Roles are assigned on import. FCP looks at the file and attempts to determine if it is dialog, effects, or music. (If it guesses right, you save time. If it guesses wrong, you can easily change it.) You can create an unlimited number of new Roles.

Roles can apply to video, titles, or audio. There are three default audio Roles: Dialog, Effects, and Music. All have keyboard shortcuts and you can add as many as you want. You can even add “subroles” — roles related to other roles.

You can also apply Roles to titles – say to flag all English titles or Spanish titles.

When you export, you can export all audio that is flagged with a specific Role. You can export just music clips, or dialog, or effects.

But, Roles can be a real benefit in the Project, separate from exporting. You can solo all clips that belong to a specific role. For example, you can just listen to all dialog clips.

You can highlight all clips that belong to a specific Role – for instance, display all sound effects clips.

You can make invisible all clips in any combination of Roles. This is the equivalent of turning off the green Visibility light at the left side of the FCP 7 Timeline. This is VERY cool, because now, you can hide or reveal any combination of clips that all have the same Role assigned to it.

When it comes to exporting audio, using Roles we can export all our different audio stems, for example dialog, in a single pass. Or, for multiple-language video, Roles makes exporting video in different languages simple. Turn on all the English titles and export. Then, turn on all the Spanish titles and export again. I can see all kinds of ways to use Roles in editing.

UPDATE: For moving projects to ProTools, use Automatic Duck. According to Apple, the stems are really for delivery of final mixes either as a digital delivery or output to tape using a third party app like the upcoming Media Express or VTRxchange. The Roles info is in the XML so a third party could use the metadata for a wide range of workflows.

Apple took Roles far further than simply flagging clips for export into something that can help make sense of a complex timeline.

EXPORTING
Apple added an entirely new export option to allow exporting Roles. In fact, the process of exporting a QuickTime movie is now faster – if you are working with optimized media FCP just does a simple file copy of the ProRes in the Project to the ProRes of the export. Also, you can export a master QuickTime file and have it automatically loaded into Compressor, while still retaining the master file.

Then, both Blackmagic Design and AJA have announced products that will take the exported file and output it to tape.

OTHER NEW FEATURES

We can now change the starting timecode in a Project. Timecode is set in Project Properties.

We can now add transitions to connected clips with a single keystroke. What this does is both add the transition and converts the connected clip into a connected storyline. (We still can’t add an audio transition to audio in the Primary Storyline without detaching clips, however.)

A new Theme — Tribute — was added.

If you have Lion, FCP X now supports editing in full-screen mode. However, there are no other Lion-specific features in FCP X, so if you are still running OS X 10.6, you aren’t missing anything else in Final Cut.

Exports are now GPU accelerated. In the initial version, exports ran in the background, and they took advantage of multiple CPUs, but they didn’t take advantage of the graphics card. Now, exports are significantly faster. However, in order to take advantage of GPU acceleration, you need to export in the foreground, because the GPU is shared for both exports and real-time playback of Timeline effects.

(An interesting sidenote: Given the technical specs of the H.264 codec, exporting directly to H.264 will be MUCH faster if you use single-pass than multiple-pass. Apple suggested using single-pass unless you can see a difference in image quality, at which point compress as multi-pass.)

Apple released a camera import SDK so that camera manufacturers can provide support for their latest cameras without waiting for Apple to update the software. What this means to us is that we should see cameras launch with support for FCP X built-in.

THINGS STILL MISSING

For the first time ever, outside a Steve Jobs speech, Apple announced products that are coming, but more than 30-days away. Apple publicly stated that both multicam editing and output to broadcast monitors will arrive “early in 2012.”

I tried to pin them down to a more specific date; no success.

Apple said they also fixed a number of bugs, but I didn’t have time to find out what some of them were.

There are still some significant missing features which are not addressed in this upgrade or their announcement: Retaining In and Out points for clips in the Event Browser is undergoing a debate in Apple. So is the ability to read source timecode for clips in the Timeline. Drop shadows for elements other than text and a few generators requires creating a custom Motion template. The ability to apply an effect to a group of clips, then modify that effect — think audio mixing — is still severely limited. There is no out-of-sync indicator for detached audio clips that have shifted in the Timeline. There is no way to set the default project audio to stereo.

Apple stresses that there is far more development planned for the program.

But this update is significant for several reasons:

1. The speed with which Apple was able to get it released.
2. The fact that most of these features are of interest to pro editors; an iMovie editor is not going to care about audio stems
3. The flexibility Roles provide as part of the editing process is really amazing.

If you currently own FCP X, I recommend you get the update as time permits.

Let me know what you think.

Larry

P.S. If you have purchased my Final Cut Pro X training, I will be providing a FREE upgrade later this month highlighting how to use the new features. (This update applies to all new purchases as well.) We’ll send you an email notice when our update is available. Learn more about my FCP X training here: www.larryjordan.biz/fcpx


91 Responses to Full Details: Apple Updates Final Cut Pro X

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  1. Étienne D. says:

    Thanks Larry, this is the most thorough overview of the update I’ve read.

    I see no mention of native RED support. Was this discussed? Would the new camera import SDK allow the kind of native support that Premiere currently enjoys?

  2. Dick Applebaum says:

    Great Blog, Larry.

    I’ve been waiting all day for your review. It is truly, good news on several levels.
    .
    .
    A couple of sites are reporting that you can export from FCP 7, then import into FCPX. As far as I can tell this is not true.

    The XML files are different and FCPX does not recognize any format I could make FCP 7 export.
    .
    .
    It was suggested that CatDV has a tool to convert the XML — but I could find no mention of it, yet, on their site.

    Was the CatDV demo an XML transfer or just a media transfer — The first release of FCPX allowed you to drag/drop and copy/paste clips into the StoryLine or an Event. Clips dropped/pasted directly into the Storyline automatically generated an associated Event containing the clips.

    Thanks for your evaluation!

    • Larry says:

      Dick:

      CatDV transferred using XML, which provided links to the media.

      As for FCP 7 to FCP X, now that XML is released, I am hopeful that won’t be too far behind.

      Larry

  3. juan david says:

    no import fcp7 xml….

  4. Tom White says:

    Any news on a way to reconnect modified media files or see file paths of media rather than the exclamation point? Support for multi-layer Photoshop files? Simple ways of spotting audio to picture and picture to audio – I apologize if some of this has been covered previously Larry.

  5. I’m really excited about Roles and Media Stems! Very clever way of solving a rather complex problem. You can even assign multiple audio roles to the same audio output in the Media Stems Export window. In FCP 7 you have to duplicate audio tracks to be able to output one track to multiple outputs. As a bonus, Roles and Media Stems can be use for more than just output. I’m impressed.

    I’m looking forward to see how Apple manages to solve multi-camera editing this time around.

    Larry, what are your thoughts about MXF? What would have to be done for Apple to natively support both import and export of MXF (OP1a or OP-Atom)? I think the way Apple tries to force you into using MOV wrapped ProRes is what keeps a lot of broadcasters from widely adopting it, especially since ProRes is closed and not based on open standards like e.g. AVC-Intra.

    Rewrapping is too time consuming and limiting for fast turn-around workflows (e.g. EVS based workflows with actively growing files etc.).

    There are multiple MXF plugins for FCP 7. Do you think this will come for FCP X too, or is MXF something Apple some day will support?

    • Larry says:

      My sense is that Apple will leave MXF conversion to third-parties using the XML data as a starting point.

      My feeling is that they want to get out of the conversion process. That is a conjecture based on what I am seeing, no one at Apple has told me anything.

      Larry

  6. Tom White says:

    Also, what is the rationale for dispensing with persistent in and out points?

  7. Lee Faulkner says:

    Hi

    I can’t download the update :-(((

    But I guess they didn’t give us any good way to edit / mix multi track mono source audio? That is only, add track 1 of the 2 (or more) audio tracks in a clip? (ie a1, a2, a3 a4 etc in FCP 7)

    Or if you do drop multiple tracks in the timeline … mix them while playing the whole project mix and not have to open the audio clip all on its own in another editor?

    • Larry says:

      Lee:

      A number of people had problems downloading the update – Apple is aware of the problem and should fix it shortly. I got my update with no problems.

      As for audio, I don’t think you are correct. You ARE able to select a specific track from a multitrack audio clip to play on the Timeline. Adding multiple copies of the same clip, but selecting different tracks for each iteration would allow you to do what it seems you are requesting.

      Larry

  8. Dave Heinzel says:

    I’ve been following this for months, and I have yet to hear a definitive word on Color. Larry, do you know if Color is officially EOL’d, or can we still hold out hope it could show up in the future? Your note about DaVinci has me all in a tizzy again.

    • Larry says:

      Dave:

      Color is dead. That’s why today’s announcement of a clear and direct path from FCP X to DaVinci Resolve is so exciting. Davinci is actively developed and supported by Blackmagic Design. Color died when Final Cut Studio (3) was discontinued.

      Larry

  9. ron says:

    “Retaining In and Out points for clips in the Event Browser is undergoing a debate in Apple. ” Really?!? Debate?!? get a clue Apple or better yet talk to some real editors. I give them props for addressing some of the issues relatively fast for Apple but it still a far way from being there. And does multi-cam and ext. monitoring “coming in 2012” mean January or June?
    Still not impressed. trying very hard to keep an open mind but … the in & out debate make it hard

    • Larry says:

      I asked about the specific dates, but Apple wouldn’t say more specifically than what they put on the website. On the other hand, software development is not as precise or linear as we would like. My guess it that they are working as fast as they can to get this to market as quickly as possible. Personally, I take “early” to mean first quarter – but that is my GUESS, not what I’ve been told.

      Larry

  10. Floris says:

    Good update.

    Apple shows that they care about the professional editor. They didn’t need to convince me as I am still amazed that all the so-called professional editors jumped ship a week after an announcement.

    I have read many white papers, analysis, Philip Hodgett’s book on metadata and everything I read and see resonates with me. Apple has seen the future, it only takes a while to get there. But without a solid foundation… you won’t get there. Apple has a vision and they are following that, but they also show they are listening to what people are saying and are implementing those changes.

    As the saying goes: If Henry Ford listened to his customers, we would still be riding around on horsebacks. Luckily, he didn’t listen. Apple has also proven with the iPhone/iPad that they know what customers want before they realize what they want.

    One advice to everything:
    Keep submitting those FCP X feedback forms on Apple’s website. I have submitted hundreds of them: bug fixes, workflow issues, feature requests and I think that is the best way to influence the development of this product. The more a request is filed, the harder they will look at it. They will probably not give us what we want, but look at the need behind our want and implement that in the best way.

    Great report Larry!

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