Apple Releases Final Cut Pro X 10.0.3

Posted on by Larry

UPDATED – Jan. 31, Feb. 1

Today, Apple announced the latest update to Final Cut Pro X. Following its announcement last September that the next major version of the software would include support for multicam editing and broadcast monitoring, this update delivers on that promise.

THE HEADLINES

This FREE update – now available in the Mac App Store – includes:


APPLE’S RELEASE NOTES

According to the Release Notes from Apple, Final Cut Pro X version 10.0.3 adds the following features:

  • Multicam editing with automatic sync and support for mixed formats, mixed frame rates, and up to 64 camera angles
  • Media relink for manual reconnect of projects and Events to new media
  • Ability to import and edit layered Photoshop graphics
  • Advanced chroma keying with controls for color sampling, edge quality, and light wrap
  • XML 1.1 with support for exporting basic primary color grades and both importing and exporting effect parameters and audio keyframes
  • Multiple improvements to the Color Board, including new key commands, editable numeric fields, and adjustable parameters that act like infinite sliders when dragged
  • Ability to reorder color corrections in the Inspector
  • Reveal in Event Browser shows clip range in the filmstrip while in List View
  • Batch offset for clip date and time
  • Ability to search text added to Favorite and Reject ranges
  • Automatic restore of projects and Events in case of file corruption
  • Beta version of broadcast monitoring with third-party PCIe and Thunderbolt I/O devices

Final Cut Pro X version 10.0.3 also improves overall stability and performance, and addresses the following issues:

  • Improves performance when editing text in titles
  • Improves performance when applying an effect from the Effect Browser
  • Improves key-framing behavior in the Inspector, with keyframes automatically added when moving to a new point in time and adjusting a parameter
  • Modifies transition behavior so that all newly added transitions use available media and maintain project length
  • Fixes an issue which affected audio solo while skimming
  • Resolves issues related to using Synchronize Clips with media containing a silent audio channel
  • Fixes an issue in which constant speed retiming was not properly applied when using the Paste Effects command

THE DETAILS

I had a chance to talk to Apple and spend some time with the updated app ahead of today’s release of Final Cut Pro 10.0.3. This isn’t a review – I haven’t had the time for that. Instead, let me give you my initial reactions to the new features in the upgrade.

FINALLY – WE CAN CONVERT PROJECTS!!!

First, thanks to the hard work of Philip Hodgetts and Greg Clark, Intelligent Assistance has released a utility with Apple’s blessing that supports transferring projects from Final Cut Pro 7 to Final Cut Pro X called “7toX.”

As Philip told me: “We worked very hard to offer a very high fidelity conversion, so that editors can take their Final Cut Pro 7 projects forward to Final Cut Pro X’s efficient working environment.”

With 7toX for Final Cut Pro, the high fidelity translation moves Bins and Sequences from Final Cut Pro 7 to Final Cut Pro X with Keyword Collections representing Bins and Compound Clips converted from Sequences. All Bins and Sequences are recreated with no metadata or log notes from Final Cut Pro 7 being lost.

All Motion tab settings and keyframes are translated into their equivalent in Final Cut Pro X; more than 20 Transitions and 45 Filters are matched and applied, including matching Color Correction filters from Final Cut Pro 7 mapped to the Color Board; and full support for Multicam.

7toX for Final Cut Pro fully reports any variation from the original using Final Cut Pro X’s To Do Markers and the original track numbers are applied to Clips in a Project as a Final Cut Pro X Role.

This is such a significant feature that I’ll cover it more in a separate blog later this week. Click here for more information: www.intelligentassistance.com.


MULTICAM EDITING

Apple set the standard for multi-camera editing when it was introduced in Final Cut 5 — and totally blew past it with this latest release:

  • Edit up to 64 cameras simultaneously, using 4 banks of 16 images each
  • Combine any video format, frame rate, or image size into the same multicam clip
  • Integrate video, audio, or stills in the same multicam clip
  • Sync clips automatically using audio waveforms or manually using timecode, markers, or other options
  • Reach “inside” a multicam clip and resync clips, apply filters, add or remove angles, or change the angle order at any time in the editing process
  • Instantly switch between proxy and optimized media during playback to maximize hard disk throughput

This feature is amazing. Far more flexible than the multicam in FCP 7, it simplifies multicam editing using either the Viewer or the keyboard. The ability to revise multicam clips even after they are edited to the Timeline is very, very slick..

However, as HD files increase in size, this will benefit from every bit of speed your hard disk can throw at it. This is a perfect application for a Thunderbolt RAID.


RELINK CLIPS

I know none of your clips have ever gone off-line, but with all the files I’m juggling over here, it happens to me ALL the time.

Now, we can relink clips from either the Event Browser or the Project Timeline. Linking from the Event Browser reestablishes links to every occurrence of that clip in every Project. Linking clips from the Project Timeline simply reconnects that clip for that Project.

Relinking is as straightforward as it was in FCP 7 – with the added ability to change the links in a Project separate from changing links in the Event Browser.


IMPORT LAYERED PHOTOSHOP FILES

Importing layered Photoshop files now works the same as it did in Final Cut Pro 7. Each layer of the graphic opens as a layer inside FCP X in what is essentially a compound clip. You can animate individual layers, apply filters, scale, rotate… all the stuff we could do before in 7, we can do again.

Just a note, however, that lPhotoshop ayer effects are not supported. This means that, just as with FCP 7, you need to rasterize any layer effects in Photoshop before bringing the file over to FCP X.


OUTPUT VIDEO TO A BROADCAST MONITOR

Apple says that this is included in this release, but is still in beta. That’s because to get an external monitor to work, you’ll need a Thunderbolt Mac, connected to either an AJA, Blackmagic Design, or Matrox conversion box, and not all these devices are shipping yet..

AJA has just released their IO XT unit, which is their version of what you’ll need to make this work. I have been told that Blackmagic Design is not far behind; and Matrox has committed to providing gear as well – though that may be a bit farther away.

However, Apple says that while video monitoring works fine for general editing, they are not happy with the performance of video monitoring for multicam clips, so Apple is continuing to work with their partners to get the performance up to their satisfaction.

One of the features Apple first touted in FCP X was its support for ColorSync to maintain consistent color throughout editing. This is an excellent solution for editors that only need to go to the web. What’s missing is any documentation from Apple on how to set this up. I’m hoping that they will publish this workflow on their website in the near future.

UPDATE – Jan. 31: In reading a white paper from AJA about FCP X 10.0.3, I learned that the Kona/3 card is supported in MacPros using updated drivers. Check out the AJA website for more details — www.aja.com/pdf/FCP_X_and_AJA.pdf.

UPDATE – Feb. 1: Blackmagic Design announced this morning support for FCP X with their release of Desktop Video 9.2 beta 1, a free download that supports DeckLink, Multibridge, Intensity, and UltraStudio – www.blackmagic-design.com


RENAME CLIPS AUTOMATICALLY IN BATCHES

Many file-based cameras assign names to clips that only a cryptologist could love. This update now allows you to rename clips in batches, using naming presets that you can create or modify, from about two dozen template elements.

UPDATE: I just learned that this feature is also in FCP X 10.0.2. I have a note in to Apple to see what’s new about this feature in this version.


VERY COOL SMALL STUFF

But, what really fascinates me is the amount of refinement in the smaller details with this release. Apple seems to have worked hard polishing the details, as well as inventing the big stuff.

For example….

Apple has added more flexibility to the Color Board through additional keyboard shortcuts and the ability to enter corrections numerically.

Video scope keyboard shortcuts have changed. And Command+7 now remembers the last scope you used, rather than returning to the benighted Histogram! (Scopes have also sprouted brightness controls.)

The chroma-keyer, which was totally rewritten for FCP X, has been updated with additional controls brought over from Motion 5. Now it is easier to adjust an image for translucency, add light wrap, and tweak the background color selections to clean up bad lighting, background wrinkles, or just general malfeasance on the part of the production crew.

There’s a lot to like with these keyer settings and the whole combination is a vast improvement over the native keying in FCP 7. Sadly, though, the mask function hasn’t changed and is seriously underpowered.

FCP X now automatically backups up every Project and Event folder. This is designed as an automatic recovery system should some wayward binary bad guys corrupt a file. Backups occur every 15 minutes whenever a file has changed. Since Final Cut already saves everything you do as soon as you do it, these backups are best thought of as disaster recovery.

We can now adjust the camera-stamped date and time associated with any clip. Since this can be used by a multicam clip for syncing, this becomes a very useful addition.

Transitions now default to using available media. Gone is the preference setting for “Full Overlap,” where the entire right side of your project was pulled left to get a transition with insufficent handles to work. Now, if you don’t have enough handles (extra media before the In or after the Out) FCP will popup a dialog asking what you want to do.

New preferences are added to clarify dropped frame warnings and enable broadcast monitors.

There is now a keyboard shortcut to apply a default full-screen title at the position of the skimmer or playhead – Control+T. AND a keyboard shortcut to apply a default lower-third title at the position of the skimmer or playhead – Shift+Control+T. Both of these new titles support full font styling, but don’t come with any annoying animation.

Cool!


FINAL THOUGHTS

Apple has told me on many occasions that they are committed to improving Final Cut Pro X to meet the needs of video professionals. Their record since then backs this up.

Since Final Cut was released last June, it has had two major updates and one minor bug fix. Several of their innovative features released as part of these updates – Roles and Multicam come immediately to mind – are stunning.

I will be the first to say that FCP X had a very controversial birth. I will also say that this version of Final Cut is not perfect — there are features that I wish it had that are still missing. But, with this update, my list of “I wants” is much shorter. I’m looking forward to exploring this version in more detail and writing about it in coming weeks.

If your deadlines are getting shorter and budgets are tight; and you need a fast, powerful system optimized for tapeless editing, the latest version of Final Cut Pro X delivers an amazing range of features in an easy-to-use package.

If you haven’t looked at Final Cut Pro X in a while, it’s time to take another look. Apple’s been making major improvements.

Let me know what you think.

Larry

P.S.While working with the software, I’ve assembled a series of ten training movies highlighting how to use the new features in the 10.0.3 release. Priced at only $19.99, and offering more than an hour of step-by-step traiining, these will get you started fast and right. Click here to learn more.



77 Responses to Apple Releases Final Cut Pro X 10.0.3

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  1. David Smith says:

    Great. Thank you Larry for this summary of the new update. Things are moving forward with FCPX and I like what I am seeing

  2. Randy Noland says:

    Thanks Larry. Nice coverage for the “common” editor 😉 Grabbing your 10.03 tutorials now.

    BTW, thanks for prompt reply to questions yesterday!

  3. Joe Sidoti says:

    Where on earth can I actually download it? Update not showing up…

  4. Reinout says:

    Here’s to hoping the frustrating bug of getting your playhead out of sync after zooming your timeline in a few levels is finally gone….
    fingers crossed!

    But amazingly cool stuff here! Great to see that those small, but longed for, features like media-relink are integrated! And so ‘early 2012’ really was ‘early’! +1 for Apple

  5. Paul Cryer says:

    Hi Larry

    I was looking at getting our FCPx Making The Transition book, are you looking to now update this book to a second edition with this major release?

    Paul

  6. Ernie Weingartner says:

    Larry I took one of your training session in Chicago (Elmhurst) that was the year the White Sox won the World series .

    With this upgrade FCP X 10.3 announced today I have a need of buying your excellent training again

    Ernie

  7. Lou Borella says:

    This is probably the release that should have been the first release. Apple would have avoided pissing off a lot of people. Now the question is whether this is too late.

    I’ve made the switch to Premiere in the last 6 months and I have to say I am really happy with it. There are some things that it does really wrong but there is a lot to like. But I switched because none of my clients have moved to FCPX. That is what is going to be the ultimate decision maker for a lot of people. What tool is going to be adopted by the masses in the industry? For all of my corporate work most of my clients are still using FCP7. They still don’t feel like they have to make a decision yet. None have switched to FCPX. All of my broadcast clients are all AVID. (I’m sitting at NBC as I type this). All of my reality show clients are staying with AVID or are switching from FCP7 to AVID.

    I still don’t see FCPX being used for anything but my own, one-off self-contained type projects. I really hate the underlying file organization that Apple has built into the project container. Please tell me I’m wrong Larry but this really doesn’t seem like an efficient workflow, especially if you are sharing projects with other editors. Can you set a destination for render files other than the project container?

    Apple has made good in their promise to fix a lot of the glaring deficiencies to FCPX.
    this release actually makes me feel like it deserves a shot now. But the commitment to the pro market still goes beyond the software. Where are the new MacPro towers?

    • Larry says:

      Lou:

      I agree the required folder organization makes sharing projects a bit more difficult. However, as Philip Hodgetts has pointed out, the underlying metadata structure driving FCP X makes for some very intriguing sharing and networking possibilities in the future.

      Larry

  8. Martin says:

    Thanks for the info and update Larry! I’m feeling a lot better about FCP X. Looks like I want have to go to Premiere after all. Apple owes you some props too:D

  9. Nivardo says:

    Death for MacPro???? You’ll need a Thunderbolt Mac for “Broadcast Outuput” or the same method for Kona 3 outuput early?

    • Larry says:

      At this point, all three devices from AJA, Blackmagic Design, and Matrox all connect via Thunderbolt, which means any current Mac could output to a monitor. MacPros are not required.

      Larry

  10. Reinout says:

    Just installed the update and checked. It-is-gone! The bug is eliminated! wow, that is the best news of this update for me!!

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