Apple Updates Final Cut Pro X, Motion and Compressor
[ Updated April 24 with additional info on Compressor.]
This morning, Apple Inc. updated Final Cut Pro X, Motion and Compressor. The updates are free and available via the Mac App Store.
Apple gave me early access to the software, which allowed me to create new training for it, which I also released today: www.larryjordan.com/store/
Here’s an initial look at the new software. I’ll have much more to say about these new versions over time.
FINAL CUT PRO X (new version 10.2)
Here are Apple’s Release Notes:
3D titles
- Beautifully animated and easily customizable 3D text
- Simple templates to get started quickly
- Cinematic templates with built-in backgrounds and animations
- Large collection of text styles to create stunning looks with one click
- Customize your titles with hundreds of combinations of materials, lighting, and edges
- Additional controls to adjust environment, shadows, and more
- Instantly convert 2D titles to 3D
- Open any title in Motion to add multiple lights, cameras, and tracking
Advanced effects
- Display up to four video scopes simultaneously
- Apply super ellipse Shape mask to any clip
- Apply Draw mask to any clip, with options for linear, bezier, or B-spline smoothing
- New Shape and Color mask controls for every effect
- Instantly display the alpha channel for any effect mask
- Save custom effects as presets for quick access
- Color Board merged into the new Color Correction effect
- Rearrange the processing order of the Color Correction effect
- Improved keyframing with better motion smoothing
- Improved optical flow for beautiful slow motion on a wider range of content
- Better performance of FxPlug plug-ins and built-in effects that use multiple frames like Visual Echo and Trails
New Camera formats
- Support for Panasonic AVC-Ultra codec family
- Support for Sony XAVC S format
- Import Sony XAVC and XDCAM formats without separate plug-in
- Support for JVC H.264 Long GOP format
- GPU-accelerated RED RAW processing with support for dual GPUs Support for RED RAW anamorphic formats
Additional features
- You can now use Smart Collections at the event and library level
- Import window consolidates all options into a single sidebar
- GPU rendering when using Send To Compressor with support for dual GPUs
- CABAC entropy mode for multi-pass encoding
- XML 1.5 for third-party interchange. For legacy third-party applications, XML 1.4 continues to be supported
Final Cut Pro version 10.2 also addresses the following issues:
- Faster drawing of audio waveforms which improves performance especially when editing over a network
- Transform controls work correctly with photos in a secondary storyline
- Resizable Filter window for searching
- Freeze frames copy media across multiple libraries
- Slo-mo video clips from iPhone appear in the Browser with a badge
- Full-screen playback does not automatically superimpose transport controls
- Improved performance when skimming Long GOP video including AVCHD
- Exporting a Master File using i-Frame codecs like ProRes can play in QuickTime Player before the export completes
- Support for XAVC S video recorded at 120 fps and 240 fps
- MXF-wrapped AVC-Intra and Uncompressed files export faster
LARRY’S REACTIONS
The new 3D titles are lovely and I really like the new Materials section, which allows you to specify what material and texture covers the six faces of a 3D character:
- Front
- Front bevel
- Sides
- Side bevel
- Back
The 3D text effects, as implemented in Final Cut, are fun, fascinating and flexible. But they come into their true power when you use them in Motion. In fact, you’ll be seeing third-party 3D text effects from Ripple Training, FX Factory, and Motion VFX released in conjunction with this new upgrade.
The new masking tools are amazing – everything you want in a mask:
- Unlimited points
- Unlimited shapes
- Linear, Bezier, and B-spline curves
- Multiple masks applied to the same clip
Other new effects that I really like include:
- Moving Color Correction out of the Inspector and making it a stand-alone app. While I am not a fan of the color board, I am a fan of what this new effect flexibity provides in terms of broadcast safe and applying color correction before or after specific effects.
- Viewing multiple scopes at the same time is SO helpful. And the scope displays are really large, depending upon the size of your monitors.
- Smart Collections now span entire libraries and can search multiple events at the same time.
- Keyword limitations FINALLY disappeared by making the Keyword search box resizable. Now using more than 27 keywords is both possible and encouraged.
- More cameras are now supported with the addition of XAVC-S, native support for XAVC and XDCAM, Panasonic AVC-Ultra for images larger than HD, as well as others.
- Red RAW images are now GPU-accelerated. In fact the speed increase is so dramatic that the Red Rocket card may no longer be needed for some systems. (As a note, if you are planning on editing RAW files, the Mac Pro is the preferred system because it has the horsepower that RAW files require.)
- New XML format provides even more metadata support, along with improved transfers between programs.
COMPRESSOR (new version 4.2)
Here are Apple’s Release Notes.
New features
- Create an iTunes Store Package for iTunes Store submission
- Easily add your movie, trailer, closed captions, and subtitles to your iTunes Store Package
- Preview closed captions and subtitles right in the Viewer
- Zoom in the Viewer to watch content with true pixel accuracy
- GPU rendering when using “Send to Compressor” with support for dual GPUs
- Hardware-accelerated, multi-pass H.264 encoding on compatible systems
- Automatic bit-rate calculation to MPEG-4 and H.264 QuickTime movies
- Display and assign channels to QuickTime audio tracks prior to processing
- Optional matrix stereo down-mix when processing surround sound for QuickTime output
- CABAC entropy mode for multi-pass encoding
Compressor version 4.2 also addresses the following issues:
- Jobs submitted via Droplet now appear in the Active and Completed tabs
- Improved stability when using Apple AES3 Audio format with ProRes 422 HQ
LARRY’S COMMENTS
The big news, from Apple’s point of view, is the direct support for creating iTunes Store Packages. (Keep in mind that even after the Store Package is created, you’ll still need to use a delivery partner- such as Juice Worldwide, Quiver Digital, Walla or Zoo Digital.) This means that filmmakers can use Compressor to prepare their films directly for sale within iTunes, while only needing a third-party to verify and deliver the Package to Apple.
From my point of view, though, the BIG news with this update is that compression is now GPU-accelerated and compressing H.264 files- even multi pass compression – is now hardware-accelerated. While I have not had time to do speed tests – but BELIEVE ME I’m planning on testing this as soon as I can – Apple’s notes indicate compression speeds could be up to 3.3 times faster than the current version.
This would be great news, because I now compress all my YouTube and MPEG-4 videos using Adobe Media Encoder because it is multiple times faster than Compressor. It will be fun doing some speed tests between these two apps in the near future to see how they compare for speed, image quality and file size.
MOTION (new version 5.2)
Here are Apple’s Release Notes:
Introducing 3D titles
- Beautifully animated and easily customizable 3D text
- Simple templates to get started quickly
- Cinematic templates with built-in backgrounds and animations
- Save any 3D title and access it instantly in Final Cut Pro X
- Large collection of text styles to create stunning looks in one click
- Customize your titles with hundreds of combinations of materials, lighting, and edges
- Additional controls adjust environments, shadows, and more
- Instantly convert 2D titles to 3D
- Create advanced 3D looks with multiple materials and edges on each character
- Flexible surface shading with options for texture maps, diffuse and specular reflection, and bump mapping
- Cast shadows from 3D text onto itself and other objects in a 3D scene
- Add multiple lights, cameras, and tracking to any 3D title
- In-camera glint effects
- Support for sequencing 3D text animations
- Over 90 built-in materials including metals, woods, plastics, and more
- Combine layers of materials to create unique looks
- Customize any material and save as a new preset
- Easily add real-world attributes including paints, finishes, distress, and more
New Camera formats
- Panasonic AVC-Ultra codec family
- Sony XAVC S
- JVC H.264 Long GOP
Additional features
- 12 new generators including Manga Lines, Sunburst, and Spiral Graphics
- Improved keyframing including copy and paste in the Timeline
- Improved mask and shape creation for rectangles and circles plus conversion to bezier shape for more control
- Easily monitor background Share operations from within Motion
- Improved performance on Intel-based GPUs
- Better performance of FxPlug plug-ins and built-in effects that use multiple frames like Echo and Trails
Motion version 5.2 also includes the following:
- Improved stability when loading projects with missing filters or fonts
- Choosing a smooth option on an already smooth point no longer changes the curve
- Checkbox parameters display in the curve editor
- Double-clicking to add a new keyframe in the Curve Editor no longer changes interpolation of subsequent keyframes
- The Keyframe Editor vertical scroll bar displays the entire graph
- Keyframe Editor time scale is consistent
LARRY’S COMMENTS
I haven’t had time to play with Motion, yet, except a little bit with the 3D Text. Here, Motion provides additional tools for animation, keyframing, lighting and position control far beyond what Final Cut itself provides.
The new masking tools are more flexible than those provided originally in Motion, and new generators are always welcome.
SUMMARY
The new features add a lot of power, flexibility, and sheer fun to all three applications. Even better, there is still lots more to discover, because Apple made both major and minor tweaks throughout the entire application, which I’m looking forward to showing you in my latest training, as well as upcoming webinars and articles.
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19 Responses to Apple Updates Final Cut Pro X, Motion and Compressor
Newer Comments →Larry….bless you from my end and painful HATE you from my wife. She now knows I will be purchasing your tutorials and lots of NEW TOYS. I am like a kid at XMAS……and you are the SANTA that brightens up my day.
Thanks Larry…can’t wait to play !!!!
Dick Osso
It’s nice to see that Apple listened to requests for an improvement in Text in FPC X.
Now all I have to do is convince Larry Jordan he should start paying attention to
production with FCP X and drone footage.
Specifically I shoot 2 and 4 K but most clients want 1080 can I create a template moving
cropping box which gives me the 1080 aspect ratio from 2 and 4 K in FCP X.
Thanks Larry for this quick-draw round-up. One important point to emphasise: the update only works with Yosemite.
Any word from Apple about H.265 licensing? Kind of expected that in this update.
Chris:
No word from Apple yet. Its on their radar, but nothing ready for release.
Larry
Some really cool stuff and it does seem a bit snappier on my system too but…Audio , Audio , Audio..why is Apple ignoring this? Still no integrated .aaf or mixer support, as much as i love FCPx its amazing that this is still missing. If the guys at X2pro can write software to implement it why won’t Apple? I would trade 3D text for this any day of the week…
Chris:
I agree – audio mixing in FCP X is weak. It is on my list of “stuff I’d like to discuss with Apple.”
Larry
Yeah i’d love to know whats holding them back?
Some nice updates here but still no built-in round-tripping with Motion is a little disappointing. Any word on if or when this feature will be added? I’m sure this is also on your list of features to discuss with Apple. Thanks for all your helpful information Larry!
Apple never shares future plans. Smoother round-tripping is on my list, but it would require changing how Apple links Motion projects to clips in the timeline.
This is a useful feature, but improved audio mixing is higher on my list.
Larry
Larry, I have not yet upgraded to yosemite because of the problems FCPX had with it. Can I confidently do that now so I can get this upgrade to The latest FCPX without wording its going to do something crazy to my old projects like it did the first time they did this kind of thing?
Steve:
I have not found FCP X to be particularly unstable with Yosemite – if you continue to have problems, then there is a larger stability issue with your system.
FCP X 10.2 requires OS X 10.10.2 or later.
Larry
The only “instability” I’ve seen has been with some of the FXFactory plug-ins, like Simon Ubsdell’s excellent Hawaki Keyer. The workaround is to open the FxFactory app, go to prefs/apple apps and click on Clean-up Motion Templates. Then restart FCPX a couple times and you should be good to go.
i meant to say worrying…sorry
I run on a 2011 MacBook Pro…will I need an upgraded Video card now to run the new version of FCPX?
Steve:
That depends. Editing HD should be fine. Editing 4K will not be much fun. The system will work, but it won’t be snappy.
Larry
With the new Motion update, all my existing projects now appear “dull” and lacking color depth/sharpness. I use Photoshop layers and cannot find any help for what is causing this. I verified it is the new version, as everything looks fine with 5.1. Do you have any insight as to why? Maybe Apple overlooked something?
Matt:
No insight. Based on what I’ve seen in the New Features list, image quality should not be affected.
Larry