247: Particles & Simulators in Motion 5.4

247: Particles & Simulators in Motion 5.4

$19.97

Motion has, hidden inside it, a very capable particle system, along with a variety of simulators, which allow us to create a cloud of graphic objects and move them in interesting ways. Today’s webinar looks at a topic we haven’t covered before: the intersection of objects, particles and simulators in Motion 5.

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Presented: Feb. 21, 2018

Several times each month, Larry Jordan presents a live, on-line, video training webinar discussing issues related to video editing and post-production. For a list of upcoming webinars, click here.

Duration: 47:20
Download file size: 635 MB (Downloaded as a ZIP file)
Format: QuickTime movie (HD: 1280 x 720)

DOWNLOAD NOTE: After you complete the store checkout process, you will see a Download Link on the Order Confirmation page. This link allows you to download the product to your computer. You are given four attempts to download the file. Since this title is downloaded, a CD/DVD will not be shipped to you.


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SESSION DESCRIPTION

Motion has, hidden inside it, a very capable particle system, along with a variety of simulators, which allow us to create a cloud of graphic objects and move them in interesting ways. Movement that can’t be done using standard keyframes.

Simulators allow objects to orbit around, be repelled by, or attracted to other objects. This allows us to add life and direction to an otherwise generic floating cloud of particles. Today’s webinar looks at a topic we haven’t covered before: the intersection of objects, particles and simulators in Motion 5.

Join host, Larry Jordan, as he shows how to:

  • Modify an existing particle systems
  • Create a custom particle system
  • Apply simulators to objects to create realistic movement
  • Apply simulators to particle systems to create unusual cloud movement

This session will expand your thinking of Motion and provide opportunities for new visual effects that are useful in commercials, infographics and education. Plus, these tools are just plain fun to play with.

AUDIENCE LEVEL

This is an advanced-level session. While no knowledge of Motion is required, some knowledge of how Motion works will be helpful. This is delivered as a QuickTime movie, you don’t need to own Motion to watch this training.

CHAPTER MARKERS

To help you quickly find the information you need, we include chapter markers in the QuickTime download  to simplify navigation. Click here to learn how to display them in your download.

CONTENT OUTLINE

  • Welcome
  •  – Agenda
  • Particle Demos
  •  – Create a new Motion project
  •  – Motion interface overview
  •  – Use existing particle emitters
  •  – Add a Soft Focus blur
  •  – Add a Gradient blur
  •  – Create a new particle system
  •  – Create a new layer group
  •  – Adjust Inspector controls
  •  – Adjust Emitter controls
  •  – Adjust Cell controls
  •  – Cell color modes
  •  – Change an existing particle system
  • Simulators
  •  – Simulation 1: Gravity
  •  – Simulation 2: Edge Collision
  •  – Simulation 3: Orbit Around
  •  – Simulation 4: Repel Objects
  •  – Simulation 5: Random Motion
  •  – Simulation 6: Wind
  •  – Simulation 7: Repel particles
  •  – Simulation 8: Attract particles
  •  – Simulation 9: Vortex
  •  – Simulation 10: Add multiple simulators
  • Summary
  • Audience Questions