125: Make Things Move in Motion 5

125: Make Things Move in Motion 5

$9.99

Apple Motion intimidates a lot of editors, but it shouldn’t. We can use Motion to easily create fascinating effects without requiring the programming skills of a rocket scientist or the design skills of a graphic artist. In fact, creating motion graphics to add life to your projects is pretty simple; if you know how.

- OR -
This course is also included with our monthly membership plan, click below to learn more.
BECOME A MEMBER
or Login here

 

Presented: June 4, 2014

Very Easy, Very Fast, VERY Cool!

Each week, Larry Jordan presents a live, on-line, video training webinar explaining subjects related to video editing and post-production. For a list of upcoming webinars, click here.

Duration: 64:13
File size: 354 MB (ZIP file)
Format: QuickTime movie (HD: 1280 x 720)

DOWNLOAD NOTE: After you complete the store checkout process, you will see a Download Link on the Order Confirmation page. This link allows you to download the product to your computer. You have four attempts and 10 days to download the file. Since this title is downloaded, a CD/DVD will not be mailed to you.

Click to see larger image.

TRAINING DESCRIPTION

Apple Motion intimidates a lot of editors, but it shouldn’t. We can use Motion to easily create fascinating effects without requiring the programming skills of a rocket scientist or the design skills of a graphic artist. In fact, creating motion graphics to add life to your projects is pretty simple; if you know how.

In this video training, watch host, Larry Jordan, show you how to make things move in Motion. You’ll learn how to animate a dotted line to, say, follow a path on a map. Motion track graphics to move with an object in the frame. Discover the power of simulators and much, much more.

You’ll also learn how to create effects templates in Motion that you can use every day to add energy and interest to your Final Cut Pro X projects. Templates which you can use again and again to save time in a fast-paced edit. This session helps you quickly get started creating motion graphics that “make things move.”

AUDIENCE LEVEL

This intermediate-level webinar is designed for editors who want to learn more about Apple Motion. (For an introduction to Motion view this webinar first. This video training plays as a QuickTime movie. You don’t need to own any other software to watch this training.)

BONUS FEATURE!

To help you quickly find the information you need, we also included chapter markers in the QuickTime movie for easy navigation. Click here to learn how to display them in your download.

CONTENT OUTLINE

  • Explain the different variations of Motion projects
  • Define Template Markers
  • DEMO: Create a dotted straight-line path using the pen tool
  • DEMO: Add curves to the path
  • DEMO: Animate the line using a behavior
  • DEMO: Illustrate the Fade In and Throw behaviors
  • DEMO: Move an object along a path
  • DEMO: Illustrate the Motion Path behavior
  • DEMO: Show how and why to create Groups
  • DEMO: Show how to create a Final Cut Pro X template
  • DEMO: Illustrate how to modify a FCP X template
  • DEMO: Search the Motion library
  • DEMO: Add and modify a Drop Zone
  • DEMO: Add video to a Drop Zone
  • DEMO: Animate an object using keyframes
  • DEMO: Show how to change keyframe interpolation
  • DEMO: Add a drop shadow to an object
  • DEMO: Add and modify text
  • DEMO: Add and illustrate template markers
  • DEMO: Show how “Build In” and “Build Out” work
  • DEMO: Create an animated split screen effect
  • DEMO: Show how to add an image border
  • DEMO: Export an animated title for Premiere or FCP 7
  • DEMO: Import and key an animated title in Premiere
  • DEMO: Illustrate motion tracking
  • DEMO: Show how to colorize an object
  • DEMO: Show how to access simulators
  • DEMO: Illustrate the “Attracted to” simulator
  • DEMO: Illustrate the “Edge Collision” simulator
  • DEMO: Illustrate the “Gravity” simulator
  • DEMO: Illustrate the “Orbit Around” simulator
  • DEMO: Illustrate the “Vortex” simulator
  • DEMO: Illustrate the “Repel” simulator